Friday, July 18, 2008
Saturday, October 21, 2006
Tuesday, July 11, 2006
You Really Move Me

This is my pixel-art drawing of this week's Illustration Friday topic, "Skyline." It was also about time for me to put up another animation cycle on this thing, so I also did a sprite animation of myself walking. To see these two items combined, just click on the image below.
(The above animation requires Flash 8 )
If you're asking yourself what the point of this "game" is, there isn't one. I was just messing around with animating myself in sprites. Enjoy!
Labels: animation, flash, interactive, SF
Wednesday, June 21, 2006
Dance!

So I started drawing this as a "Dance" image for Illustration Friday and decided it would make a good animation cycle. Pay no mind to the gentleman's infinite supply of munitions. Perhaps he has magic guns, magic guns of infinite shooty-ness. Alright, I'm gonna go grab me one of the chocolate covered macaroons at the bagel shop on the corner. They're like giant chewy fresh baked Samoa Girl Scout Cookies. Hot damn, I'd dance like that kid just to get one, but instead I think I will just trade some legal tender for it. Catch you folks later.
Labels: animation, cowboy, cycle, flash, illustrator, photoshop
Monday, June 05, 2006
Puting the "cycle" back in My Weekly Cycle
It used to be I'd only use the tablet for inking and coloring, but now I find myself doing more straight up sketching and *gasp* animating with it. This weekend I was sketching with said tablet and listening to one of my friend Jeremy's songs. The product of this activity is the quick and dirty cycle of him playing a tambourine featured above.
I'm not sure why I'm playing a Christmas song in June, but I think it has something to do with the adorable banter with his fiancée at the beginning. Can I refer to something as "adorable" or does that have some negative effect on my gonads? Oh well, it can't be any worse for my person than the copious amounts of caffeine I pump through my body. Mmmm sweet sweet caffeine.



